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Greatest Shinobi

Level Designer | Environment Design

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Publish Date : Jul 2024

Tool used : Unity

Game Objective : Ike, a member of a super duper secret ninja clan, using their ability to transform into different shadow creatures in order to save the members of their organization from the clutches of a really bad EVIL NINJA ORGANIZATION. It's up to them in their clumsy glory to not just save their clan but also prove they are a true ninja.

Game Summary : Ike fights through enemy slimes, transforming between Ninja and Frog forms to traverse the terrain.

My Focus : Create a level lenient on the player with room for error. My plan when creating the level was to make it so the player gets used to needing to jump from platform to platform, early on in the map along with fighting enemies. Around the middle point of the map the goal is to get the player to realize the need for transformations when traversing across water. End thoughts after the levels completion was to give slight reason to replay, being the score from coins collected.

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Gameplay

Where to play the game...

https://ultima2b.itch.io/greatest-shinobi

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